Bio
I am an American artist who has been most interested in social and political issues. Perception of vision and information and the processing of visual and aural information have also been major concerns in my work.
I grew up primarily interested in fine art and computers and eventually delved into computer graphics and animation while still in high school which I then went on to pursue during my undergrad education at the California Institute of the Arts’ Experimental Animation program in the school of Film/Video. I also worked prior to completing high school as an assistant recording engineer and freelance computer consultant. While at California Institute of the Arts I worked extensively outside my department with the Art, Design, Music, and Film Directing programs doing audio editing, compositing, installation, programming, and sound design.
I decided to continue my education and incorporate technology into my practice by pursuing a graduate degree at New York University’s, Interactive Telecommunications Program (I.T.P.) in the Tisch School of the Arts. While at ITP I investigated a number of things in relation to technology including: art, activism/hactivism, critical theory, gaming, globalization, economics, hybridization theory, interaction design, interterventions, information manipulation, law (internet/tech), performance, politics, power relations, surveillance and text analysis.
