*nix Genealogy, is a performance by a Dell Mini 9 “hackintosh” laptop computer, that recites the genealogy of the operating system it is currently running, using language typical of Old Testament Biblical genealogies. It starts in 1969, with UNICS, from … Continue reading
Author Archives: admin
Ammunation
In the popular game Grand Theft Auto: San Andreas there is a gun shop chain named Ammunation. Within the game there are various radio commercials for the Ammunation store that are simultaneously humorous, ridiculous, scary, yet not removed enough from … Continue reading
Political Speech For A Hydra
On November 4th, I performed Jason Kunke’s performance script, Political Speech for a Hydra, as part of the Exchange Rate: 2008 performance exchange. The script is essentially a political speech that was primarily comprised of the voices of people who … Continue reading
This is not about random()
This is not about random(), is a new and very small text piece done in processing for the Rhizome/OpenProcessing 200 Character Tiny Sketch challenge. Having seen too many works made in Processing that have relied on random functions for no … Continue reading
Dialogues in Command & Conquer Generals
Since computer games are a socializing force both directly and indirectly, Dialogues in Command & Conquer Generals (2007), begins to deconstruct and forefront the ideology presented by the game, “Command & Conquer: Generals” (2003), in relation to another often seemingly benign socializing mechanism, … Continue reading
Crate & Barrel
Crate & Barrel (2007) was a project that looked into critiquing first person shooters usage of crates and barrels in level design. Looking at this long held and unchanged trope of placing crates and barrels seemingly arbitrarily within levels to … Continue reading
I Will Make More Bolts of Linen
I Will Make More Bolts of Linen, is a response to John Baldessari’s I Will Not Make Any More Boring Art from 1971 and the banality of role playing games (RPG) and massively multiplayer online role playing games (MMORPG) like … Continue reading
RGB2CMYK
RGB2CMYK is an ongoing ¬†project that takes a look at the relationships of RGB and CMYK color spaces, print and video worlds, and live color space conversion of video sources. RGB2CMYK’s software component was originally a C application but is … Continue reading
Dead Man’s Shuttle
Dead Man’s Shuttle, is a small shuttle that takes riders along the deadly curve located at Sunset Boulevard and N. Whittier Drive, known as “Dead Man’s Curve.” Riders are given a brief history on the curve and its influence upon … Continue reading
Ghost
Ghost was an interactive wearable that used physical contact to illustrate the exchange and incorporation of ideas, information, and personality between people. Ghost was a collaborative project between Ji Sun Lee and Robert Moon. The wearable consisted of conductive gloves that acted as switches … Continue reading
Untitled (CPT)
Untitled (CPT), (2007) is a video loop documenting my daily commute on the Green Line Antelope Valley Metrolink line after my car suffered a fire on the 10/405 freeway interchange. The commute starts at Los Angeles’ Union Station and terminates … Continue reading
Freeway Sign
Freeway Sign was a collaborative project with Roman Jaster (Graphic Design BFA2) and Meagan Collins (Photography BFA1) shown in the Interventions 05′ group show. It was for a class that aimed to take art out of the conventional gallery space … Continue reading